UiToolkit – Runtime tool tips made easy

I am currently working on a project there i was in need of tool tips. If you worked with UiToolkit before you know there are tool tips for the editor environment but not yet for the runtime environment. But luckily its very easy to get the tool tips into the runtime environment. We just have … Continue reading UiToolkit – Runtime tool tips made easy

Writing native MacOSX plugins using Objective C for Unity

Im writing this because in the attempt of creating a native plugin using objective c i had some fallbacks, minor ones but still. I hadn't found a clear statement about my problem. My Problem was that i got the EntryPointNotFoundException when trying to call my native function from within unity or mono for that matter … Continue reading Writing native MacOSX plugins using Objective C for Unity

[uGUI]Panelmanager v1.3

Just submitted the update v1.3 for the [uGUI]PanelManager to the Unity AssetStore. Lots of bug fixes mostly regarding to calling methods on state change (timing and the ability to remove them again(not just disable)) Also added a feature to fade the transparency of your panels!